|private = If the server is private, set this to private. If the server is semi-private, set this to semiprivate. Else, set this to public,
|privatenotes = If server is private or semi-private, text explaining how to get access.
|name = Name of the server. Required.
|cid = Canonical ID of the server. Required.
|address = Address of the server if different than host:port. If not, remote this parameter.
|version = Minecraft version number of the server (just the number, e.g., "1.5" or "1.6.2")
|host = Host server runs on. Required.
|port = Port server runs on. Required.
|gamemode = Game mode. Required. One of Survival, Creative, or Adventure. "Multiplayer" automatically appended.
|playmode = Play mode. Required. Either pvp or pve.
|difficulty = Difficulty setting. 0 through 3, and x meaning hardcore!
|slots = Number of player slots available required.
|serverd = String with the server software
|mods = If the server has mods installed, set this to something, otherwise remove the parameter
|maplink = If the server has an external map, enter the full URL here
|maplinkftxt = Enter any text to follow the link to the external map here.
|munin = If Munin graphs are available, set this to "yes" - make sure CID above has been defined!
|munincid = If the CID in Munin paths is different than the actual CID, set the Munin path CID here.
|teamspeak = If Teamspeak 3 for the server is available, set this to the TS3 server information