Minecraft servers/s2

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The Central Player Village (CPV) circa 2013. Spawn is near the circle of trees in the center right of the image. It looks very different today.

Rules

Since this is now a private server with trusted players, there is no longer a set of hard-and-fast rules. Really, the big one to remember is that we're all friends here—be kind to others, treat others with respect and courtesy, and think about how others might react to the things you do. Here are some general guidelines though:

  • Just because this is a PvP server doesn't mean you should grief. Friendly, good-spirited combat, love taps with a potato (or a flame sword, depending on the mood), etc. are allowed. Don't bully/grief, destroy other people's builds, steal, etc.
  • If you want to claim land, clearly mark it off with signs including your username, and optionally (but recommended) fences and torches. Be respectful of other players' claims; other players may not appreciate you entering their claims/homes without their permission.
    • The Central Player Village is pretty densely-packed, so if you want to build there, we recommend seeking out advice from the server operators and your neighbors on picking a claim.
  • Don't be overly-aggressive with your land claims. Exercise judgement with respect to how close you are to central locations and other players.
  • You're essentially free to do whatever you want with your own claimed land
  • However, we still value the "natural appearance" of the server. This is true for claimed land, but especially true for unclaimed land. (E.g., leveling an entire mountain range or an entire mesa biome is probably going to be frowned upon, even in claimed land, but especially in unclaimed land.) This is especially true for rare biomes, such as mushroom islands (or whatever they're called nowadays).
    • If you do wood harvesting in unclaimed land, please replant the trees, and stick around for a while to ensure they regrow!

New Player District

There is a special area of the Central Player Village (CPV) that is reserved for new players—the New Player District, or NPD. This was more important when this was a "public" server, but it still exists. It contains four homes that are intended for new players to use, and the entire area is protected. Nothing can be built or changed here (aside from using the chests, furnaces, etc. provided in each home), but no mobs can spawn and all players within the zone cannot be harmed. The intent is to provide a safe place for new players to establish themselves as they progress through the initial stages of the game, since this is still a survival server. No limits are placed on how long you can stay in the district, but please exercise discretion; if you're an established player, please don't take one of the homes, and new players should plan to move out when they are able to do so. Server operators may occasionally reset the homes, especially if the occupants seem to no longer be active.

Operator-Assisted Repairs

Currently, Survival Minecraft prevents players from performing any repairs with an anvil that cost more than 35 XP levels. While there are hopes that this will be fixed in 1.8 (and if not, we may write a mod that fixes this), until then, you should contact an operator, who will enter Creative mode to check the cost of the repair, deduct the appropriate number of levels from you through use of the /xp command, then perform the repair after you give them the item to be repaired and the item to be repaired with. They will then return to you your repaired item and return to Survival mode.

If you are yourself an operator, simply perform the same steps, except you should use the /xp command to deduct the appropriate number of levels from yourself, of course.

Rail Transit Network

  • A live-updating view of the minecart rail networks on the server can be found on the web map. Make sure the "Railways" checkbox is checked, and the lines and stations will appear on the map. Stations can be clicked/tapped for more information.
  • We recommend providing your own minecarts; some stations may have a "take a minecart, leave a minecart" chest.
  • Always remove your minecarts from the tracks when you are finished with your trip.
    • Only attempt to remove minecarts with bare hands or swords. Using tools may cause damage to the track. The minecart should shake when it's hit; if not, this is probably due to the entity positioning bug - try disconnecting and reconnecting.
  • To avoid problems with traffic jams, please ensure at least 30 seconds between individuals proceeding on the rail. Or don't and enjoy the chaos! 😀

For guidance on how to mark up railways in world so they appear on the map, refer to the LizardNet Minecraft Rail Authority Manual of Uniform Rail Standards

Server Access

For much of its life, this server was a "public" (or, more accurately, "semi-private") server. This meant that while you still had to seek approval and whitelisting to join the server, there was a public application process that allowed anyone to request to join the server, and such requests were generally granted. As the server has evolved over the years, we've abandoned this model in favor of only granting access to trusted friends and acquaintances, and it has operated as a de facto private server for some time now.

To that end, as of early 2025, this server is now officially a private server. If you would like access to the server, you will need an existing player with server access and in good standing to "vouch" for you to the server operators. That's all!

(Technically, server operators have a de facto veto power; even if you are vouched for, any server operator may object to a new player being added. In practice, this is extremely rare—indeed, it may not have ever happened. Server operators are allowed to unilaterally add people to the server, though are discouraged from doing so; instead, they should still check with the other operators to ensure there are no objections.)

If you don't know anyone on the server who is willing to vouch for you, you can fix this! You're welcome to join us on LizardIRC; we mostly hang out in the channel #lizardirc. Participate in the community, get to know us, and let us get to know you, and someone will be willing to vouch for you. If you are active in your participation and genuinely interested, it shouldn't take long!

Important Features

  • Fast Travel Network - Powered by Command Blocks encased in bedrock, the Fast Travel Network (commonly abbreviated FTN) allows players to traverse large distances in the blink of an eye. Use of the FTN is voluntary; if you'd prefer not to use it (as some of our players do), you don't have to! Alternative modes of easy transportation are provided: Excluding horses, a rail network is being constructed for points near spawn, and safe(er) Nether tunnels have been built for points far. It should be noted that the FTN is not a personal warping or teleport system - only server operators can create Fast Travel Stations and destinations, and they'll only be created for players if the player requesting a Fast Travel Station has already been to the target area. Furthermore, you must find a Fast Travel Station or be at the Fast Travel Hub near spawn to use the system - unless you're close enough to hit the button, the FTN won't save you from impending doom! The FTN is intended for convenience and to reduce tedium; for example, if you built your house far away from spawn, you might have a Fast Travel Station in your house that takes you back to spawn, and another station in the Fast Travel Hub to take you back to your house. FTN stations are happily built upon request to the server operators.
  • Graves - Primarily to combat the five-minute despawn of a player's items after he or she dies, and secondarily to combat the ragequit-inducing fury of dying in lava and watching your items vaporize, s2 uses the Graves plugin to collect a player's items into a grave when they die. The grave consists of your player head (and, if you're lucky, you might find your head inside!). A compass will be provided to help you find your grave. Graves expire after 180 days (real-time, not in-game), mostly to avoid clutter. Any graves present in-world will also be shown on the web map - check the "Graves" box to show them as markers.
  • Minecraft Calendaring and Scheduling Core Object Specification - Want to put your availability for Minecraft up on the map? Let people know in advance whether you'll be around for one of the weekly game nights? See /mCal!
  • Teamspeak 3 server - LizardNet runs a Teamspeak 3 server, and when you are whitelisted on this server, you gain access to the private Teamspeak channel dedicated to the server. Instructions for gaining access to the channel will be included in your welcome email when you are approved to the whitelist!

Other Information

  • Server operators have red nametags in chat.
  • Deaths are tabulated as a scoreboard objective; that is, the number of times a player has died will show as a yellow number in the player list (when holding <Tab> on your keyboard) as well as under player nametags if you're close enough.
  • Since dying and losing 30 XP levels is annoying, Graves will return a portion (currently 80%) of the XP you had on you at time of death.
  • A relay is set up between the Minecraft server's chat and the LizardIRC chat channel #lizardirc. IRC messages in Minecraft will be prefixed with [IRC], and in IRC Minecraft chat messages all come from the user MC-S2-ChatRelay. From IRC, the .players command can be used to get the list of players currently on Minecraft.

Useful Acronyms and Terms to Know

IRC
Internet Relay Chat (see Wikipedia).
CPV
Central Player Village, the area near spawn where many players have built their houses.
FT
Fast Travel.
FTN
Fast Travel Network, the system of command blocks that allow people to travel to remote locations on the server.
FTH
Fast Travel Hub, the building in the CPV that contains all teleports to remote FTSs.
FTS
Fast Travel Station, small structures at remote locations that allow return teleport to the FTH.
LotGF
(Alternatively LOTGF, TLOTGF, and variations thereof) The Land of the Great Fungus, the first Mushroom Island Biome discovered on the server.
LotLF
The Land of the Lesser Fungus, or The Land of the Lesserer Fungus, two smaller Mushroom Island Biomes near LotGF.
Mapgen
The periodic regeneration of the web map data.
Spleef
A minigame in Minecraft, the objective of which is to destroy the blocks under your opponents' feet and make them fall out of an arena. The last player standing wins. (See the Minecraft wiki.)
(w/s/i/g/d) (hoe/axe/shovel/pick)
Wood/stone/iron/gold/diamond hoe/axe/shovel/pickaxe (e.g., dpick == diamond pickaxe).
(l/c/i/g/d) armor
Leather/chainmail/iron/gold/diamond armor ("helm" commonly used to stand for helmet).
MCW
Minecraft Wiki, http://minecraft.gamepedia.com
WP
Wikipedia, https://en.wikipedia.org
LW
LizardWiki
UUID
Short for Universally unique identifier, a unique UUID is assigned to each Minecraft player account. The UUID for an account always remains the same, even after a username change.

Sign Filtering

S2's web map generator now supports sign filtering - not all signs will be automatically shown in the web map, so players can have private/hidden signs. Certain signs will still be automatically shown on the map, however any sign can be explicitly marked as shown or hidden on the web maps. This is the algorithm used, with rules listed in order of precedence:

  1. If first character on sign is @, sign is explicitly public and will always be shown on web map.
  2. If first character on sign is #, sign is explicitly private and will never be shown on web map.
  3. If sign contains the words/phrases "home", "house", "claim", "outpost", "deathpile", and/or "fast travel" (case insensitive), sign is assumed to be public (for the regular expression used for matching this rule, see source code below).
  4. All other signs are assumed private.

Notes:

  • "First character" in the rules above can occur on any line or on either side of the sign; for example, if you want to make your sign public but the only text is on the third line of the sign, you can put the @ at the start of the third line - provided that the first two lines of the sign are completely blank (including free of whitespace).

The code which determines how signs are processed can be found on GitHub.

Operators

Server operators have red nametags in chat.

  • FastLizard4 (UUID: 1f596170-2563-4e32-91fd-df3e55ea7d3c)
  • kungfupolice (UUID: 43332373-8187-4bef-b864-289978f167c0)
  • TLUL (UUID: c2fd4f2d-8723-4ea4-bb6b-f2234ef84b08)

Information regarding operator-specific procedures and such can be found on the /Operator procedures subpage.

Donors

At one point, this server was donor-supported because it runs on a dedicated VPS. Now that I have the financial resources to easily afford the costs of running the server, donations are no longer accepted. A list of donors over the lifetime of the server is kept below as thanks.

Minecraft username Donation Type Has so far donated (in USD, after all fees) Has so far paid for this many server hours
TLUL Recurring: Monthly Redstone $276.29 7957.99 hours
FlightTime1969 Non-recurring $62.21 1791.66 hours
TheMesquito Non-recurring $19.12 550.66 hours
L235 Non-recurring $4.55 131.04 hours
mellowcraze Non-recurring $23.97 690.34 hours
Disclosures
TLUL is a server operator on s2, but was long before he began donating

Server-side mods and datapacks

(TBA)

Recommend client mods and resource packs

(TBA)

Gallery

See screenshot gallery.