Minecraft servers/s2.5

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Rules

This server has the same rules as s2, with the exceptions noted below:

  • Feel free to raid villages to your heart's content, vandalize the landscape, etc. You still may not grief or access without authorization other players' claims or property, or player-built structures, player-modified landscapes, etc. You may grief other players' property, but only if the owner has authorized it! Remember that this server is ephemeral, so you may wish to consider allowing griefing of your property for purposes of testing the server (no, really!).
    • Still no Withers near the CPV (Central Player Village) or other player-built stuff....

Other Information

This server has the same additional notes as s2, with the differences noted below:

  • The server's CID is in reference that it is intended to test updated but potentially unstable versions of CraftBukkit, hence the ".5", added to s2 since s2 is the server that provides the data for this one, so s2.5.
  • The IRC relay bot for s2.5 is MC-S2-5-ChatRelay (since . is not allowed in IRC nicknames), and otherwise functions identically to s2's IRC relay bot. The bot is not present when the server is down.

Operators

Server operators have red nametags in chat.

  • FastLizard4 (UUID: 1f596170-2563-4e32-91fd-df3e55ea7d3c)
  • kungfupolice (UUID: 43332373-8187-4bef-b864-289978f167c0)
  • TLUL (UUID: c2fd4f2d-8723-4ea4-bb6b-f2234ef84b08)

Mods

1.9 Testing Status

See also the testing status of mods above. Note that due to all the problems below, we're temporarily running vanilla Minecraft on s2.5 instead of CraftBukkit.

To be tested

  • WorldGuard permissions enforcement

Works

  • Rail network
  • Core Protect seems to work pretty well, surprisingly!
  • Could join a spleef arena successfully, but we really need a game to test the plugin out properly
  • BananaChunk turns out to still be needed to prevent falling through the floor on teleport - but it works (after API patching)!
  • Deathchests work! Even for items held in the off-hand!
    • Deathchests and their glowstone towers still drop on break after a server restart, though.

Doesn't work

  • FTN and clocks seem to wreak havoc for some reason
  • Collars on FastLizard4's wofls spontaneously changed from lime green to purple
    • Confirmed to also occur to other players' wofls, with different colors of collar
  • Chickens escaped through FastLizard4's very closed off chicken coop (actual escape not seen, but the coop definitely has less chickens in it, and a lot of chickens are in the back yard)
  • Color codes aren't rendering in WorldGuard
  • entity.MinecraftRideable.name on minecart's tooltip after using /give FastLizard4 minecart
  • General performance problems; 20x more RAM usage than s1, 1.75x more RAM usage than s2, very high CPU usage for a few minutes after server start
  • Several crashes caused by ticking world (crash reports on file):
    • Crash only seems to happen when someone is standing still?
    • Hit FastLizard4 once while logging in
[01:03:20] [Server thread/ERROR]: Encountered an unexpected exception
net.minecraft.server.v1_9_R1.ReportedException: Exception ticking world
        at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:729) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:361) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:635) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:539) [craftbukkit.jar:git-Bukkit-92602ad]
        at java.lang.Thread.run(Thread.java:745) [?:1.8.0_72]
Caused by: java.util.ConcurrentModificationException
        at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) ~[?:1.8.0_72]
        at java.util.HashMap$KeyIterator.next(HashMap.java:1453) ~[?:1.8.0_72]
        at net.minecraft.server.v1_9_R1.PlayerChunkMap.flush(PlayerChunkMap.java:119) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.WorldServer.doTick(WorldServer.java:244) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:725) ~[craftbukkit.jar:git-Bukkit-92602ad]
        ... 4 more
  • A lot of this in the console every time a player logs in the first time an old player logs in after the update:
[05:14:23 WARN]: Invalid statistic in ./Bob/stats/$UUID.json: Don't know what stat.mineBlock.130 is
[05:14:23 WARN]: Invalid statistic in ./Bob/stats/$UUID.json: Don't know what stat.mineBlock.131 is
[05:14:23 WARN]: Invalid statistic in ./Bob/stats/$UUID.json: Don't know what stat.mineBlock.138 is
[05:14:23 WARN]: Invalid statistic in ./Bob/stats/$UUID.json: Don't know what stat.mineBlock.143 is
...and so on...
  • TLUL's nether portal got rekt (though it is oddly pretty)
  • Colors in /say command aren't rendering properly, need to switch scripts to using tell-raw. (Also need to figure out a way to copy the messages to IRC?)
  • New crash while FastLizard4 was fighting an endermang:
[06:13:40 ERROR]: Encountered an unexpected exception
java.util.ConcurrentModificationException
        at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) ~[?:1.8.0_72]
        at java.util.HashMap$KeyIterator.next(HashMap.java:1453) ~[?:1.8.0_72]
        at net.minecraft.server.v1_9_R1.EntityTracker.updatePlayers(EntityTracker.java:174) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:742) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:361) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:635) ~[craftbukkit.jar:git-Bukkit-92602ad]
        at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:539) [craftbukkit.jar:git-Bukkit-92602ad]
        at java.lang.Thread.run(Thread.java:745) [?:1.8.0_72]
  • Respawning on death doesn't work, causes connection timeout consistently (which is annoying af)